Neal Boyd's first video game work that SPOnG is aware of is the 1996 title, "Tomb Raider" (PlayStation) as Artist/Animator/Modeller. Of the titles listing Neal within the credits , "Tomb Raider II" (PlayStation) has been a best selling title.
Neal's most recent involvement was as Level/Map Design on the 1997 release "Tomb Raider II" (PlayStation).
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