Wii Classic Controller Hacked - Plus Full Virtual Console List

> News Comments > SPOnG Comments Index

Topic started: Thu, 21 Dec 2006 13:01
Click here to view the news article this topic refers to.
Page:«12
majin dboy
Joined 27 May 2005
745 comments
Thu, 21 Dec 2006 13:01
my wii really has turned into a sega machine,sonic,golden axe and gunstar heores.really good games.

dont c a problem with the cord,if anything it makes sense because u connect the classic up2the wiimote whichcan sit on u or the couch or were ever.

however it would be a problem if the classic controller directly connected to the wii itslef,but it dosent,so theis hack is pointless.
realvictory
Joined 9 Nov 2005
634 comments
Thu, 21 Dec 2006 19:57
I think the Dreamcast had cables underneath? If so, you should be proud to have it the same. I want to see third parties release retro versions of controllers for it (that are like the real controllers used to be).
realvictory
Joined 9 Nov 2005
634 comments
Thu, 21 Dec 2006 19:58
The only problem I do see is that it's "wireless", but there's a bloody cable still. How about wireless ones?
LUPOS
Joined 30 Sep 2004
1422 comments
Thu, 21 Dec 2006 22:40
The whole idea behind this is retarded. The thing has a cord on the bottom cause it plugs into a remote which will most likely sit on ur lap or very near to you. Other controlers have the cord on top cause the console where it plugs in is in front of you. Dreamcast was bottom with a clip to hold it up so you could go either way. This "hack" is dumb.
__________
majin dboy
Joined 27 May 2005
745 comments
Fri, 22 Dec 2006 02:46
im using my wii2rite this.thank u nintendo.
vault 13
Joined 22 Oct 2004
538 comments
Wed, 27 Dec 2006 17:22
Cords underneath has no benefit whatsoever. It's bad pre-design. Someone messed up and there was no room to send the cord out the top. I liked the DC clip and I see why the had to with the memory cards, but it did slip out sometimes.
LUPOS
Joined 30 Sep 2004
1422 comments
Wed, 27 Dec 2006 22:35
vault 13 wrote:
Cords underneath has no benefit whatsoever.


I'm convinced you just start arguments for fun. Anyway...


Thats why bottom cord makes sense. Stop fearing change people. It's not like they are asking you to use motion sensitive wands to play zelda!

EDIT:Damned image looks even s**ttier when squished :/
___________
vault 13
Joined 22 Oct 2004
538 comments
Thu, 28 Dec 2006 05:35
What I mean is, just make the controller wireless as it is. I'm sure it has room inside for an infrared or bluetooth chip or whatever. I understand the not wanting to invoke the motion sensor capabilities, but I'm sure they could of left that out.
tyrion
Joined 14 Oct 1999
1786 comments
Thu, 28 Dec 2006 11:42
LUPOS wrote:
EDIT:Damned image looks even s**ttier when squished :/

But it's still a striking likeness of Lara on the back wall!
LUPOS
Joined 30 Sep 2004
1422 comments
Thu, 28 Dec 2006 14:57
vault 13 wrote:
What I mean is, just make the controller wireless as it is.


But i already paid 40 dollars for a wireless contoller and 20 for each nunchuck. Now you tell me if i want to play 4 player goldeneye on VC that im gonan have to go buy 4 more 40 dollar wireless classic controllers? I think not. I'll personaly be using standard wired GC controllers for the time being but when i do decide to start building out that collection im certainyl happier spending 20 on one that plugs into my already wireless remote than spenidng 40 or more for no good reason.

Its not a design flaw, its not some sort of last minute addition as you say, its well concieved. Its a relatively inexpensive way to give people a functional wireless control without charging to much. The whoel point of wii is to be more affordable and fun.
____________
Ditto
Joined 10 Jun 2004
1169 comments
Thu, 28 Dec 2006 15:27
LUPOS wrote:
Its not a design flaw, its not some sort of last minute addition as you say, its well concieved. Its a relatively inexpensive way to give people a functional wireless control without charging to much. The whoel point of wii is to be more affordable and fun.
____________


I think you may be being a little kind to Nintendo there. I haven't used one, therefore I guess my opinion counts for nothing :p, but having the chord come out of the bottom and then into a wireless remote seems a bit pointless when you could have a normal fully-wired or -wireless controller.
LUPOS
Joined 30 Sep 2004
1422 comments
Fri, 29 Dec 2006 05:06
Adam M wrote:
I think you may be being a little kind to Nintendo there.[ /quote]

But it's an accesory! I know there where plenty of times when the wire was left hanging from the bottom of my DC controllers and no one ever minde or cared. Even if it was comming out the bottom it still went away from me twords the tv. It never got in the way. And besides that the point of the "HACK" in question is to make it go out the top... not go out the top and into the console. It still conects to the remote. Admitedly i can understand the desire for a controller that just plugs in or is wireless on its own... but if im not mistaken those are called game cube controllers and wavebirds, its got port for them and they do the same thing.

I personaly dont own any as i dont care to spend the money on it so im certainly not prasing the thing needlesly. Im just saying cutting one up to make a wire come out the top and then go into your lap is retarded. Especially on a system with such a different control scheme to begin with.

Oy, my head hurts.
_______
tyrion
Joined 14 Oct 1999
1786 comments
Fri, 29 Dec 2006 23:40
LUPOS wrote:
Its not a design flaw, its not some sort of last minute addition as you say, its well concieved. Its a relatively inexpensive way to give people a functional wireless control without charging to much. The whoel point of wii is to be more affordable and fun.

The whole idea of the Wii was to be simpler to draw in the non-gaming crowd, so the Wii Remote was slimmed down to almost no buttons.

Then the Wii Remote had to have an add-on to allow Metroid to be played on the Wii. Fair enough, it also allowed Wii Sports Boxing and Zelda to be played.

Then Nintendo decided it would be a good idea to have the virtual console and re-sell their old games again, after re-selling them on GBA and DS.

Now we have the classic controller add-on to the Wii Remote since you can only play NES games with a d-pad and two buttons and not everybody has a Wavebird to use.

What about that lot was well conceived apart from the initial "make it simpler" approach?
LUPOS
Joined 30 Sep 2004
1422 comments
Sun, 31 Dec 2006 06:23
tyrion wrote:
What about that lot was well conceived apart from the initial "make it simpler" approach?


unless I'm crazy the Nunchuk and the accesories where both show last december at TGS when the whole control scheme was revealed meaning it was planned at least a year before it was released.

Just because a design starts with an idea and ends with a sligthly defferent finished product doesnt imply it was poorly concieved or hastly done. It's a procces.
____
tyrion
Joined 14 Oct 1999
1786 comments
Sun, 31 Dec 2006 12:19
LUPOS wrote:
unless I'm crazy the Nunchuk and the accesories where both show last december at TGS when the whole control scheme was revealed meaning it was planned at least a year before it was released.

Of course, but th fact that the Nunchuck was nor originally included in the Wii controller scheme and had to be suggested by the software side of Nintendo points to a dilution of the original "pure" and "simple" approach to the controller.

Now we have the classic controller add-on and the possible zapper controller shell. We also have the wheel shell and I'm sure there will be more in the future.

It's not exactly a simple set up is it? Not when you may have to make reference to controller compatibility charts to see what you should pick up depending on what game you want to play. And that chart only covers the three basic controllers, ignoring the Nunchuck add-on and any controller shells that may come along later.

LUPOS wrote:
Just because a design starts with an idea and ends with a sligthly defferent finished product doesnt imply it was poorly concieved or hastly done. It's a procces.

Yeah, but you can also see when an idea has strayed from the original "pure" course and has had to resort to additional controllers and the like. When you see that you can see changing requirements during the design phase, never a good idea, or you can see a poorly thought out initial idea, also a bad thing.

Given that the Wii is meant to be inclusive and easy to pick up and that the in-box game has a sub-game that requires the Nunchuck and that the others can't be played with it, don't you think that the out of the box setup has some complications to it?

Please note: I'm not saying that the Wii is hugely complicated to use, far from it, but there is an element in the use of the console that can cause some confusion.

However, the original point was about the classic controller, which is an obvious late addition to the whole design process that was mandated by the inclusion of the virtual console, which is a direct response to Live Arcade.

Think about it, a piece of functionality, delivered with the console, requires an add-on controller that isn't included with the console. That add-on controller uses the original controller for nothing other than communicating with the console, the Wii Remote is an appendix when you are playing virtual console games other than NES ones. It's not that well thought out if you ask me.
<< Prev12

Log-in or register to permanently change your layout setting.