You lead RAINBOW, a covert international counter-terrorist team set up to combat terrorism around the world. As part of the operations assigned to you, you must select team members, outfit them with weapons and equipment, plan the actions your team will take and execute them (the plans, not the team members!) to achieve the objectives.
The team's initial missions are pretty much business as usual for those familiar with Rogue Spear on other platforms: a hostage situation at a major art museum and an airplane hijacking. However, your team soon discovers that these crisis situations are actually related to the nefarious plots of not one, but two antagonists - the Russian Mafia and a Middle Eastern terrorist organisation - groups who have, until now, been able to escape the clutches of international justice. Through a series of increasingly difficult missions, RAINBOW uncovers the terrorists' deadly masterplan.
The world has seen copycat killers before, but for the first time copycat terrorists are recreating some of the most dangerous terrorist acts that have plagued our past. They may not take place in the same location, but the RAINBOW team will be face-to-face with the same tactical situations that made headlines in the past. Pay close attention to the details received from intelligence and dont repeat the same mistakes that were made in the past.
In contrast to some of the no-brainer titles that have appeared on the GBA since the consoles release, its apparent within minutes of inserting the cartridge that this conversion has been lovingly prepared for those who demand a little more from their handheld. Lets face it, a portable version of Rogue Spear is a bold move, and one thats succeeded. With the advent of this title, and one or two other of its contemporaries, portable gaming seems to be moving away from being a mere diversion from the drudgery of, say, long journeys, and into the realm of deadly serious gaming. You are, after all, out to save the world.