Tetris Worlds - PS2

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Also for: PC, Xbox, GameCube, GBA
Viewed: 2D Static screen Genre:
Puzzle: Falling Blocks
Media: CD Arcade origin:No
Developer: Radical Entertainment
Publishers: THQ (GB)
Released: 10 May 2002 (GB)
Ratings: 3+
Accessories: Memory Card
Features: Vibration Function Compatible

Summary

It started in Russia. It came to Game Boy. And then it went global. That’s right, it’s Tetris, the single most addictive game ever created. Many believe it was responsible for the phenomenal success of the Game Boy. That’s debatable, but its infinite and superior quality as a game is undeniable.

In basic terms, the Tetris Worlds game remains faithful to its predecessor. You must position a series a falling blocks into a pit without leaving any gaps. Completing a horizontal line results in the given line disappearing, thus, giving you more room to place additional blocks. If you fail to put lines together, the blocks begin to build, and if they reach the top, it’s game over.

But where does the whole ‘worlds’ bit fit in? Well, in the Tetris universe, there are many different planets, all of which are populated with Tetris players. But each world has a unique variation on the standard game.

Sticky is similar to the original game but the tetraminos (simple geometry shapes) will stick together to form polyminos.

Fusion Tetris is when you have single fusion blocks that cannot be moved or destroyed. The fusion blocks also have special properties when they are close to other fusion blocks.

In Hot-line Tetris, you need to build up lines to correspond with horizontal lines already present in the playing field. Build up next to them and level off the line to clear them. This mode becomes really tricky when the speed increases.

With several new game modes, impressive background graphics, and a sound multi-player option, Tetris Worlds for PlayStation 2 is brilliant, unrivalled fun.