Knights of the Temple: Infernal Crusade - PS2

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Knights of the Temple: Infernal Crusade (PS2)
Also for: PC, Xbox, GameCube
Viewed: 3D Third-person, floating camera Genre:
Adventure
Media: CD Arcade origin:No
Developer: Starbreeze Soft. Co.: Starbreeze
Publishers: TDK Mediactive (GB)
Released: 7 May 2004 (GB)
Ratings: PEGI 16+
Accessories: Memory Card
Features: Vibration Function Compatible, Analogue Control Compatible: analogue sticks only

Summary

When it comes to the hack 'n' slash adventure, developers are given many choices, but more often than not the end result is a historic adventure in which players wield swords and "fight for what is right". Keeping with the uncomplicated tradition is TDK's Knights of the Temple on PlayStation 2.

A game typically set in medieval times, Knights of the Temple, though a completely fictional offering, is actually one of the most realistic the genre has ever seen. It retains simplistic gameplay, whereby the player is charged with wielding swords and defeating endless hordes of evil henchmen, but it's the execution of it all that makes the difference.

Players have buttons for defence, high attacks and low attacks, and player animation is how it should be. After all, battling with a heavy piece of steel and some even heavier armour is bound to slow you down, and this is often reflected accurately in how your character responds to your commands. What's more, your enemies don't behave like mere lemmings. Valuing their limbs and lives, they spend much of their time blocking. So, in similar fashion to the original Prince of Persia, you must fool your foes into attacking in order to exploit their weakness.

The setting of the game and its visuals are often dark and dingy, but they're brilliantly rendered, giving a nightmarish feel to the proceedings. Ultimately, Knights of the Temple is an accomplished and atmospheric hack 'n' slash affair, and there's nothing wrong with that.