Beaterator - PSP

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Beaterator (PSP)
Viewed: 2D Static screen Genre:
Practical: Music
Media: Custom optical disc Arcade origin:No
Developer: Rockstar Leeds Soft. Co.: Rockstar
Publishers: Rockstar (GB)
Released: 2 Oct 2009 (GB)
Ratings: PEGI 3+
Accessories: Wireless Compatible

Summary

At its core, Beaterator is a music creation program more than a game, allowing you to mix and create your own samples and beats from a selection of pre-recorded sounds. When described like that, it sounds a lot like past games such as Music for the PlayStation One, but Rockstar has got plenty of unique modes and tricks here that allow for much more advanced control.

There are three main parts to Beaterator that are tailor-made for various levels of music creation. If you’re a bit of a novice and don’t want to be overwhelmed with buttons and timelines, then an entry-level mode called ‘Live Play’ puts you in a club with an animated Timbaland as you create your own song in real time.

In Live Play you have eight speakers in the corners of two screens, each with the four PlayStation face buttons marked inside. Each face button corresponds to a variant of a particular sample, loaded from the game’s soundbank. If the default sounds aren’t what you fancy, you can change them at any point during your session. A recording mode lets you save your live mix for finer tuning in the ‘Studio’ mode.

You can quite happily keep your Live Play mix as it is, but Studio mode allows you to have more control over the way your recording sounds. Using a mixing deck as an interface, your samples are outlined in a set of eight soundbanks, lined up into ‘tabs’. When selecting each tab, you get deeper control over the timing and specifics of the sounds you mixed together. Below the tabs are options that manage Master Volume, Pans and Swings, and you can edit specific bars via an option in the top left hand corner, too.

Pressing Select at any point during this mode will take you to the third layer of Beaterator – the Song Crafter. This is the interface that more closely resembles professional sound creation software like Fruit Loops, and gives you a timeline-based rundown of all the samples and timings used in your piece. Samples can be lifted, copied and pasted anywhere, and if you don’t like the way your music is flowing you can even directly edit each and every sample – essentially creating your own music from the ground up.

One of the major features that Rockstar is pushing here is the integration into its recently-launched Social Club, which is a sort of community portal for fans of the house of GTA. Beaterator takes advantage of any and every method of file sharing and communication, with the ability to upload your creation to the Social Club for others to download and play with; ad-hoc wireless connections to pass your music to a mate; and exporting mixes as .wav files so you can easily import it to other music programs.

Calling all budding DJs!