Flipping Death sets out its stall pretty clearly when, after you lead your character (the resident goth of Flatwood Peaks) to her death, the narrator tells you Thank you for playing. There is no moral. The game is a gleefully macabre affair that's been so inspired by the work of Tim Schafer and his studio, Double Fine, that he gets a nod in the credits.
The game blends adventure, platforming and puzzling. Penny, now a resident of the 'Otherside', gets quickly mistaken for the grim reaper himself and acquires his scythe. In the Otherside, you'll help the recently deceased with solving their problems, such as solving their own murders, while attempting to gain re-entry to her body back up in Flatwood Peaks. It's starting to get a bit animated, and not by her! Fortunately, gathering enough souls in the Otherside will grant you temporary access to the world up above, giving you change to sort out the situation up there. You'll be helped by a gameplay mechanic that sees Penny able to teleport to any spot she can throw her scythe to, which is handy!
Flipping Death plays out with a gleefully dark aesthetic and writing - think a 2D papercraft Coraline spliced with a bit of Tim Burton and you're about there. Perfect for those long evenings as winter draws in...